Lock
Adventuring gear
- Cost: 10 gp
- Weight: 1.0 lbs.
A Lock comes with a key. Without the key, a creature can use Thieves’ Tools to pick this Lock with a successful DC 15 Dexterity (Sleight of Hand) check.
Sources
Player’s Handbook (2024) p. 226. Available in the SRD and the Free Rules (2024)