Blinding Cantrip
Prerequisites Light cantrip
When you cast the Light cantrip on an object you are holding, you can direct a flare at a creature you can see within 10 feet of yourself, which must make a Constitution saving throw against your spell save DC. On a failed save, the target has the Blinded condition until the start of your next turn. A creature that fails its save against this effect is immune to it for 1 minute, after which it can be affected again.
Sources
Valda’s Spire of Secrets (2024)