Aura of Vitality
3rd-level, Abjuration
- Casting time: 1 Action
- Range: Self (30-foot Emanation)
- Components: V
- Duration: Concentration, up to 1 minute
An aura radiates from you in a 30-foot Emanation for the duration. When you create the aura and at the start of each of your turns while it persists, you can restore 2d6 Hit Points to one creature in it.
References:
- Cleric (Twilight Domain)
- Cleric (Twilight Domain)
- Artificer (Battle Smith)
- Mark of Healing
- Artificer (Battle Smith)
- Bard (Magical Secrets)
- Sorcerer (Divine Soul, Good)
- Cleric
- Bard
- Paladin
- Druid
- Bard (College of Lore)
- Sorcerer (Divine Soul, Good)
Sources
Player’s Handbook (2024) p. 244