Bane
1st-level, Enchantment
- Casting time: 1 Action
- Range: 30 feet
- Components: V, S, M (a drop of blood)
- Duration: Concentration, up to 1 minute
Up to three creatures of your choice that you can see within range must each make a Charisma saving throw. Whenever a target that fails this save makes an attack roll or a saving throw before the spell ends, the target must subtract 1d4 from the attack roll or save.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.
References:
- Sorcerer (Divine Soul, Chaos)
- Martyr (Burden of Tyranny)
- Thief of Five Fates
- Necromancer (Overlord)
- Cleric (Grave Domain)
- Bard (Magical Secrets)
- Paladin (Oath of Vengeance)
- Cleric
- Warlock
- Sorcerer (Divine Soul, Chaos)
- Magic Initiate (Cleric Spells)
- Bard
- Paladin (Oath of Vengeance)
- Fey-Touched
- Bard (College of Lore)
- Cleric (Grave Domain)
Sources
Player’s Handbook (2024) p. 245. Available in the SRD and the Free Rules (2024)