Burning Hands

1st-level, Evocation

  • Casting time: 1 Action
  • Range: Self (15-foot Cone)
  • Components: V, S
  • Duration: Instantaneous

A thin sheet of flames shoots forth from you. Each creature in a 15-foot Cone makes a Dexterity saving throw, taking 3d6 Fire damage on a failed save or half as much damage on a successful one.

Flammable objects in the Cone that aren’t being worn or carried start burning.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.

References:

Sources

Player’s Handbook (2024) p. 248. Available in the SRD and the Free Rules (2024)