Circle of Death

6th-level, Necromancy

  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, S, M (the powder of a crushed black pearl worth 500+ GP)
  • Duration: Instantaneous

Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot. The damage increases by 2d8 for each spell slot level above 6.

References:

Sources

Player’s Handbook (2024) p. 250. Available in the SRD and the Free Rules (2024)