Cloud of Daggers
2nd-level, Conjuration
- Casting time: 1 Action
- Range: 60 feet
- Components: V, S, M (a sliver of glass)
- Duration: Concentration, up to 1 minute
You conjure spinning daggers in a 5-foot Cube centered on a point within range. Each creature in that area takes 4d4 Slashing damage. A creature also takes this damage if it enters the Cube or ends its turn there or if the Cube moves into its space. A creature takes this damage only once per turn.
On your later turns, you can take a Magic action to teleport the Cube up to 30 feet.
Using a Higher-Level Spell Slot. The damage increases by 2d4 for each spell slot level above 2.
References:
- Wizard
- Boon of Siberys (Sorcerer Spell)
- Fighter (Eldritch Knight)
- Bard (Magical Secrets)
- Warlock
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Sorcerer
- Bard
- Warden (Drake-Blooded)
- Rogue (Arcane Trickster)
- Bard (College of Lore)
Sources
Player’s Handbook (2024) p. 251