Conjure Cannonball
3rd-level, Conjuration
- Casting time: 1 Action
- Range: 600 feet
- Components: V, S, M (a small replica cannon)
- Duration: Instantaneous
You summon a cannonball, mid-flight and at full velocity, which explodes on impact. Make a ranged spell attack roll against a target you can see within range. On a hit, the target takes 5d10 Bludgeoning damage and an explosion extends from it in a 5-foot Emanation. Each creature other than the target within the Emanation makes a Dexterity saving throw, taking half as much damage as the target on a failed save.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each slot level above 3.
References:
- Wizard
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Sorcerer
- Bard
- Warden (Drake-Blooded)
- Rogue (Arcane Trickster)
- Bard (College of Lore)
- Bard (Magical Secrets)
Sources
Valda’s Spire of Secrets (2024)