Conjure Cover
1st-level, Conjuration
- Casting time: 1 Bonus Action
- Range: 10 feet
- Components: V, S, M (a duck figurine)
- Duration: Concentration, up to 1 hour
You conjure a low cobblestone wall along the ground at a point you can see within range. The wall is 18 inches thick and is composed of three 5-foot-long, 3-foot-high segments. Each segment must be contiguous with at least one other segment.
A Medium creature that hunkers behind the wall has Half Cover, and a Small creature that hunkers behind it has Three-Quarters Cover. The wall can be leapt over without spending any additional movement.
Each segment has AC 10 and 30 Hit Points. Reducing a segment of the wall to 0 Hit Points causes it to crumble, destroying it. The wall disappears when all the segments are destroyed or the spell ends.
References:
- Wizard
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Sorcerer
- Bard
- Paladin
- Druid
- Bard (College of Lore)
- Bard (Magical Secrets)
- Investigator
Sources
Valda’s Spire of Secrets (2024)