Continual Flame

2nd-level, Evocation

  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (ruby dust worth 50+ GP, which the spell consumes)
  • Duration: Until dispelled

A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.

References:

Sources

Player’s Handbook (2024) p. 256. Available in the SRD and the Free Rules (2024)