Darkness
2nd-level, Evocation
- Casting time: 1 Action
- Range: 60 feet
- Components: V, M (bat fur and a piece of coal)
- Duration: Concentration, up to 10 minutes
For the duration, magical Darkness spreads from a point within range and fills a 15-foot-radius Sphere. Darkvision can’t see through it, and nonmagical light can’t illuminate it.
Alternatively, you cast the spell on an object that isn’t being worn or carried, causing the Darkness to fill a 15-foot Emanation originating from that object. Covering that object with something opaque, such as a bowl or helm, blocks the Darkness.
If any of this spell’s area overlaps with an area of Bright Light or Dim Light created by a spell of level 2 or lower, that other spell is dispelled.
References:
- Wizard
- Monk (Warrior of Shadow)
- Necromancer (Pharaoh)
- Boon of Siberys (Sorcerer Spell)
- Martyr (Burden of the End)
- Wizard (Evoker)
- Monk (Way of Shadow)
- Tiefling
- Warlock
- Druid (Circle of the Land, Swamp)
- Druid (Circle of the Land, Swamp)
- Fighter (Eldritch Knight)
- Sorcerer
- Paladin (Oathbreaker)
- Bard
- Tiefling (Base)
- Rogue (Arcane Trickster)
- Mark of Shadow
- Bard (College of Lore)
- Tiefling (Infernal)
- Fighter (Eldritch Knight)
- Sorcerer (Shadow Magic)
- Elf (Drow)
- Martyr (Burden of Calamity)
- Bard (Magical Secrets)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Warden (Drake-Blooded)
- Sorcerer (Shadow Magic)
- Elf (Drow)
Sources
Player’s Handbook (2024) p. 260. Available in the SRD and the Free Rules (2024)