Defenestration
2nd-level, Evocation
- Casting time: 1 Action
- Range: 30 feet
- Components: V, S
- Duration: Instantaneous
A wave of force erupts from your open hand, hurling a creature you can see within range through a window. The target makes a Strength saving throw. On a failure, the target is pushed up to 20 feet and thrown through a window of your choice. If there is no window within 20 feet of the target, it is instead pushed up to 20 feet in a direction of your choice and thrown through a window of arcane force, which materializes behind the creature and vanishes after it shatters. The target takes 4d6 Slashing damage and has the Prone condition when it is thrown through a window. On a successful save, the target is instead only pushed 10 feet and takes no damage.
Using a Higher-Level Spell Slot. The damage increases by 1d6 and the distance the target is pushed on a success or failure increases by 5 feet for each spell slot level above 2.
References:
- Wizard
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Sorcerer
- Bard
- Fighter (Eldritch Knight)
- Warden (Drake-Blooded)
- Rogue (Arcane Trickster)
- Bard (College of Lore)
- Bard (Magical Secrets)
Sources
Valda’s Spire of Secrets (2024)