Dissonant Whispers
1st-level, Enchantment
- Casting time: 1 Action
- Range: 60 feet
- Components: V
- Duration: Instantaneous
One creature of your choice that you can see within range hears a discordant melody in its mind. The target makes a Wisdom saving throw. On a failed save, it takes 3d6 Psychic damage and must immediately use its Reaction, if available, to move as far away from you as it can, using the safest route. On a successful save, the target takes half as much damage only.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.
References:
- Sorcerer (Aberrant Mind)
- Sorcerer (Aberrant Mind)
- Warlock (The Great Old One)
- Sorcerer (Aberrant Sorcery)
- Bard
- Warlock (Great Old One Patron)
- Fey-Touched
- Bard (Magical Secrets)
- Warlock (The Great Old One)
Sources
Player’s Handbook (2024) p. 264. Available in the SRD and the Free Rules (2024)