Druidcraft
cantrip, Transmutation

- Casting time: 1 Action
- Range: 30 feet
- Components: V, S
- Duration: Instantaneous
Whispering to the spirits of nature, you create one of the following effects within range.
Weather Sensor
You create a Tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling snowflakes for snow, and so on. This effect persists for 1 round.
Bloom
You instantly make a flower blossom, a seed pod open, or a leaf bud bloom.
Sensory Effect
You create a harmless sensory effect, such as falling leaves, spectral dancing fairies, a gentle breeze, the sound of an animal, or the faint odor of skunk. The effect must fit in a 5-foot Cube.
Fire Play
You light or snuff out a candle, a torch, or a campfire.
Summary
References:
- Fairy
- Cleric (Nature Domain)
- Wood Elf Magic
- Magic Initiate (Druid Spells)
- Khoravar
- Druid (Circle of the Land, Arctic)
- Bard (Magical Secrets)
- Witch (Green Magic)
- Pact of the Tome
- Druidic Warrior
- Elf (Wood Elf)
- Survivalist
- Druid
- Bard (College of Lore)
- Druid (Circle of the Land, Arctic)
- Fighter (Arcane Archer)
- Cleric (Nature Domain)
Sources
Player’s Handbook (2024) p. 266. Available in the SRD and the Free Rules (2024)