False Life

1st-level, Necromancy

  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a drop of alcohol)
  • Duration: Instantaneous

You gain 2d4 + 4 Temporary Hit Points.

Using a Higher-Level Spell Slot. You gain 5 additional Temporary Hit Points for each spell slot level above 1.

References:

Sources

Player’s Handbook (2024) p. 271. Available in the SRD and the Free Rules (2024)