Free Throw
1st-level, Transmutation
- Casting time: 1 Action
- Range: 150 feet
- Components: S, M (an object weighing 5 pounds or less)
- Duration: Instantaneous
You throw the object used in the spell’s casting with incredible momentum at a creature or to a point within the spell’s range. You choose the object’s exact trajectory, allowing it to navigate around obstacles and corners. The target creature makes a Dexterity saving throw, taking 5d4 Bludgeoning damage on a failed save or half as much damage on a successful one. The target gains no benefit from Half Cover or Three-Quarters Cover for this save.
Using a Higher-Level Spell Slot. The damage increases by 2d4 and the maximum weight of the thrown object increases by 5 pounds for each spell slot level above 1.
References:
- Wizard
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Sorcerer
- Boon of Siberys (Sorcerer Spell)
- Bard
- Fighter (Eldritch Knight)
- Warden (Drake-Blooded)
- Rogue (Arcane Trickster)
- Bard (College of Lore)
- Bard (Magical Secrets)
Sources
Valda’s Spire of Secrets (2024)