Harm

6th-level, Necromancy

  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous

You unleash virulent magic on a creature you can see within range. The target makes a Constitution saving throw. On a failed save, it takes 14d6 Necrotic damage, and its Hit Point maximum is reduced by an amount equal to the Necrotic damage it took. On a successful save, it takes half as much damage only. This spell can’t reduce a target’s Hit Point maximum below 1.

References:

Sources

Player’s Handbook (2024) p. 283. Available in the SRD and the Free Rules (2024)