Hex: Blood Curse

cantrip, Transmutation

  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: 1 round

A creature you can see within range becomes cursed until the spell ends at the end of your next turn. If the target takes damage while cursed and has fewer than 5 Hit Points after taking damage, it drops to 0 Hit Point.

Cantrip Upgrade. The threshold of Hit Points under which the target drops to 0 Hit Points increases by 5 when you reach levels 5 (10 Hit Points), 11 (15 Hit Points), and 17 (20 Hit Points).

References:

Sources

Valda’s Spire of Secrets (2024) p. 0