Hex: Disorient

cantrip, Necromancy

  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: 1 round

One creature you can see within range makes a Wisdom saving throw. On a failed save, the target must subtract 1d4 from attack rolls it makes until the spell ends at the end of your next turn.

Cantrip Upgrade. The die subtracted from attack rolls changes when you reach levels 5 (1d6), 11 (1d8), and 17 (1d10).

References:

Sources

Valda’s Spire of Secrets (2024) p. 0