Hex: Tremors

cantrip, Transmutation

  • Casting time: 1 Action
  • Range: Self (5-foot Emanation)
  • Components: V, S
  • Duration: 1 round

A miniature earthquake shakes the ground in a 5-foot Emanation originating from you. Each creature on the ground in the Emanation must succeed on a Dexterity saving throw or have the Prone condition. A creature that enters the Emanation or ends its turn there must also succeed on that save or fall Prone. This spell ends at the end of your next turn.

References:

Sources

Valda’s Spire of Secrets (2024) p. 0