Insect Plague
5th-level, Conjuration
- Casting time: 1 Action
- Range: 300 feet
- Components: V, S, M (a locust)
- Duration: Concentration, up to 10 minutes
Swarming locusts fill a 20-foot-radius Sphere centered on a point you choose within range. The Sphere remains for the duration, and its area is Lightly Obscured and Difficult Terrain.
When the swarm appears, each creature in it makes a Constitution saving throw, taking 4d10 Piercing damage on a failed save or half as much damage on a successful one. A creature also makes this save when it enters the spell’s area for the first time on a turn or ends its turn there. A creature makes this save only once per turn.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 5.
References:
- Cleric (Nature Domain)
- Druid (Circle of the Land, Desert)
- Cleric (Tempest Domain)
- Necromancer (Pharaoh)
- Boon of Siberys (Sorcerer Spell)
- Martyr (Burden of Calamity)
- Bard (Magical Secrets)
- Sorcerer (Divine Soul, Good)
- Cleric
- Druid (Circle of the Land, Desert)
- Cleric (Tempest Domain)
- Ranger (Swarmkeeper)
- Sorcerer
- Bard
- Warlock (Fiend Patron)
- Druid
- Druid (Circle of the Land, Tropical Land)
- Sorcerer (Divine Soul, Good)
- Cleric (Nature Domain)
Sources
Player’s Handbook (2024) p. 289. Available in the SRD and the Free Rules (2024)