Magic Weapon

2nd-level, Transmutation

  • Casting time: 1 Bonus Action
  • Range: Touch
  • Components: V, S
  • Duration: 1 hour

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.

Using a Higher-Level Spell Slot. The bonus increases to +2 with a level 3-5 spell slot. The bonus increases to +3 with a level 6+ spell slot.

References:

Sources

Player’s Handbook (2024) p. 295. Available in the SRD and the Free Rules (2024)