Mass Cure Wounds
5th-level, Abjuration
- Casting time: 1 Action
- Range: 60 feet
- Components: V, S
- Duration: Instantaneous
A wave of healing energy washes out from a point you can see within range. Choose up to six creatures in a 30-foot-radius Sphere centered on that point. Each target regains Hit Points equal to 5d8 plus your spellcasting ability modifier.
Using a Higher-Level Spell Slot. The healing increases by 1d8 for each spell slot level above 5.
References:
- Druid (Circle of the Moon)
- Cleric (Life Domain)
- Martyr (Burden of Mercy)
- Witch (White Magic)
- Artificer (Battle Smith)
- Druid (Circle of Wildfire)
- Artificer (Battle Smith)
- Bard (Magical Secrets)
- Sorcerer (Divine Soul, Good)
- Cleric
- Druid (Circle of Wildfire)
- Bard
- Cleric (Life Domain)
- Martyr (Burden of Atonement)
- Druid
- Sorcerer (Divine Soul, Good)
- Cleric (Life Domain)
Sources
Player’s Handbook (2024) p. 296. Available in the SRD and the Free Rules (2024)