Protection from Energy
3rd-level, Abjuration
- Casting time: 1 Action
- Range: Touch
- Components: V, S
- Duration: Concentration, up to 1 hour
For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire, Lightning, or Thunder.
References:
- Wizard
- Witch (Red Magic)
- Paladin (Oath of the Ancients)
- Druid (Circle of the Land, Desert)
- Boon of Siberys (Sorcerer Spell)
- Cleric (Forge Domain)
- Paladin (Oath of Vengeance)
- Wizard (Abjurer)
- Fighter (Eldritch Knight)
- Ranger
- Cleric (Forge Domain)
- Sorcerer
- Bard
- Mark of Sentinel
- Druid
- Rogue (Arcane Trickster)
- Bard (College of Lore)
- Sorcerer (Divine Soul, Good)
- Paladin (Oath of the Ancients)
- Sorcerer (Clockwork Soul)
- Paladin (Oath of Glory)
- Fighter (Eldritch Knight)
- Martyr (Burden of Revolution)
- Sorcerer (Clockwork Sorcery)
- Bard (Magical Secrets)
- Sorcerer (Divine Soul, Good)
- Artificer
- Cleric
- Paladin (Oath of Glory)
- Martyr (Burden of Ascension)
- Druid (Circle of the Land, Desert)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Sorcerer (Clockwork Soul)
- Warden (Drake-Blooded)
- Paladin (Oath of Vengeance)
Sources
Player’s Handbook (2024) p. 309. Available in the SRD and the Free Rules (2024)