Ray of Frost
cantrip, Evocation
- Casting time: 1 Action
- Range: 60 feet
- Components: V, S
- Duration: Instantaneous
A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 Cold damage, and its Speed is reduced by 10 feet until the start of your next turn.
Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
References:
- Wizard
- Aberrant Dragonmark
- Elf (High)
- Druid (Circle of the Land, Polar Land)
- Elf (High Elf)
- Fighter (Eldritch Knight)
- Adventurer
- Druid (Circle of the Sea)
- Wizard (Evoker)
- Magic Initiate (Wizard Spells)
- Khoravar
- Bard (Magical Secrets)
- Artificer
- Pact of the Tome
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Sorcerer
- Warden (Drake-Blooded)
- Kobold
- Rogue (Arcane Trickster)
- Artificer Initiate
- Bard (College of Lore)
Sources
Player’s Handbook (2024) p. 311. Available in the SRD and the Free Rules (2024)