Resistance
cantrip, Abjuration
- Casting time: 1 Action
- Range: Touch
- Components: V, S
- Duration: Concentration, up to 1 minute
You touch a willing creature and choose a damage type: Acid, Bludgeoning, Cold, Fire, Lightning, Necrotic, Piercing, Poison, Radiant, Slashing, or Thunder. When the creature takes damage of the chosen type before the spell ends, the creature reduces the total damage taken by 1d4. A creature can benefit from this spell only once per turn.
References:
- Cleric (Nature Domain)
- Wood Elf Magic
- Blessed Warrior
- Magic Initiate (Druid Spells)
- Khoravar
- Druid (Circle of the Land, Arctic)
- Bard (Magical Secrets)
- Sorcerer (Divine Soul, Good)
- Artificer
- Cleric
- Pact of the Tome
- Druidic Warrior
- Druid
- Artificer Initiate
- Bard (College of Lore)
- Sorcerer (Divine Soul, Good)
- Druid (Circle of the Land, Arctic)
- Cleric (Nature Domain)
Sources
Player’s Handbook (2024) p. 312. Available in the SRD and the Free Rules (2024)