Sanctuary
1st-level, Abjuration
- Casting time: 1 Bonus Action
- Range: 30 feet
- Components: V, S, M (a shard of glass from a mirror)
- Duration: 1 minute
You ward a creature within range. Until the spell ends, any creature who targets the warded creature with an attack roll or a damaging spell must succeed on a Wisdom saving throw or either choose a new target or lose the attack or spell. This spell doesn’t protect the warded creature from areas of effect.
The spell ends if the warded creature makes an attack roll, casts a spell, or deals damage.
References:
- Cleric (Peace Domain)
- Paladin (Oath of Devotion)
- Cleric (Peace Domain)
- Monk (Way of the Open Hand)
- Bard (Magical Secrets)
- Sorcerer (Divine Soul, Good)
- Artificer
- Cleric
- Warlock (The Genie, Dao)
- Magic Initiate (Cleric Spells)
- Mark of Warding
- Bard
- Witch (Tea Magic)
- Martyr (Burden of Atonement)
- Paladin (Oath of Redemption)
- Warlock (The Genie, Dao)
- Artificer Initiate
- Bard (College of Lore)
- Sorcerer (Divine Soul, Good)
Sources
Player’s Handbook (2024) p. 313. Available in the SRD and the Free Rules (2024)