Shatter
2nd-level, Evocation
- Casting time: 1 Action
- Range: 60 feet
- Components: V, S, M (a chip of mica)
- Duration: Instantaneous
A loud noise erupts from a point of your choice within range. Each creature in a 10-foot-radius Sphere centered there makes a Constitution saving throw, taking 3d8 Thunder damage on a failed save or half as much damage on a successful one. A Construct has Disadvantage on the save.
A nonmagical object that isn’t being worn or carried also takes the damage if it’s in the spell’s area.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 2.
References:
- Wizard
- Artificer (Armorer)
- Artificer (Artillerist)
- Boon of Siberys (Sorcerer Spell)
- Gong of the Summit
- Artificer (Artillerist)
- Martyr (Burden of the End)
- Mark of Storm
- Wizard (Evoker)
- Warlock
- Fighter (Eldritch Knight)
- Cleric (Tempest Domain)
- Sorcerer
- Bard
- Artificer (Armorer)
- Rogue (Arcane Trickster)
- Martyr (Burden of Discord)
- Bard (College of Lore)
- Cleric (Tempest Domain)
- Fighter (Eldritch Knight)
- Druid (Circle of the Sea)
- Bard (Magical Secrets)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Warden (Drake-Blooded)
Sources
Player’s Handbook (2024) p. 316. Available in the SRD and the Free Rules (2024)