Sleet Storm
3rd-level, Conjuration
- Casting time: 1 Action
- Range: 150 feet
- Components: V, S, M (a miniature umbrella)
- Duration: Concentration, up to 1 minute
Until the spell ends, sleet falls in a 40-foot-tall, 20-foot-radius Cylinder centered on a point you choose within range. The area is Heavily Obscured, and exposed flames in the area are doused.
Ground in the Cylinder is Difficult Terrain. When a creature enters the Cylinder for the first time on a turn or starts its turn there, it must succeed on a Dexterity saving throw or have the Prone condition and lose Concentration.
References:
- Wizard
- Warlock (The Fathomless)
- Cleric (Tempest Domain)
- Warlock (The Fathomless)
- Warlock (The Genie, Marid)
- Boon of Siberys (Sorcerer Spell)
- Druid (Circle of the Land, Polar Land)
- Fighter (Eldritch Knight)
- Mark of Storm
- Druid (Circle of the Land, Arctic)
- Bard (Magical Secrets)
- Fighter (Eldritch Knight)
- Cleric (Tempest Domain)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Sorcerer
- Bard
- Warlock (The Genie, Marid)
- Warden (Drake-Blooded)
- Druid
- Rogue (Arcane Trickster)
- Bard (College of Lore)
- Druid (Circle of the Land, Arctic)
Sources
Player’s Handbook (2024) p. 317. Available in the SRD and the Free Rules (2024)