Solar Wind
cantrip, Evocation
- Casting time: 1 Action
- Range: 60 feet
- Components: V, S
- Duration: Instantaneous
A gust of solar radiance bombards a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 Radiant damage and be pushed 10 feet away from you.
Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
References:
- Cleric (Nature Domain)
- Wood Elf Magic
- Blessed Warrior
- Witch
- Magic Initiate (Druid Spells)
- Khoravar
- Druid (Circle of the Land, Arctic)
- Bard (Magical Secrets)
- Sorcerer (Divine Soul, Good)
- Cleric
- Pact of the Tome
- Druidic Warrior
- Bard
- Druid
- Bard (College of Lore)
- Sorcerer (Divine Soul, Good)
- Druid (Circle of the Land, Arctic)
- Cleric (Nature Domain)
Sources
Valda’s Spire of Secrets (2024)