Solar Wind

cantrip, Evocation

  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous

A gust of solar radiance bombards a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 Radiant damage and be pushed 10 feet away from you.

Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).

References:

Sources

Valda’s Spire of Secrets (2024)