Sonic Pulse
cantrip, Evocation
- Casting time: 1 Action
- Range: 60 feet
- Components: V, S
- Duration: Instantaneous
You compress a thunderous boom into an invisible ball and project it at a creature you can see within range. The target makes a Constitution saving throw. On a failed save, it takes 1d8 Thunder damage and has the Deafened condition until the start of your next turn.
If the spell’s target is within 10 feet of you, the spell is amplified and its damage becomes 1d10, instead of 1d8.
Cantrip Upgrade. The damage increases by 1d8 (or 1d10, if amplified) when you reach levels 5 (2d8 or 2d10), 11 (3d8 or 3d10), and 17 (4d8 or 4d10).
References:
- Warmage
- Wizard
- Aberrant Dragonmark
- Elf (High)
- Elf (High Elf)
- Fighter (Eldritch Knight)
- Wizard (Evoker)
- Magic Initiate (Wizard Spells)
- Khoravar
- Bard (Magical Secrets)
- Pact of the Tome
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Sorcerer
- Warden (Drake-Blooded)
- Kobold
- Rogue (Arcane Trickster)
- Bard (College of Lore)
Sources
Valda’s Spire of Secrets (2024) p. 0