Spare the Dying
cantrip, Necromancy
- Casting time: 1 Action
- Range: 15 feet
- Components: V, S
- Duration: Instantaneous
Choose a creature within range that has 0 Hit Points and isn’t dead. The creature becomes Stable.
Cantrip Upgrade. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).
References:
- Cleric (Death Domain)
- Cleric (Nature Domain)
- Wood Elf Magic
- Witch (White Magic)
- Magic Initiate (Druid Spells)
- Khoravar
- Druid (Circle of the Land, Arctic)
- Cleric (Grave Domain)
- Pact of the Tome
- Druid
- Bard (College of Lore)
- Sorcerer (Divine Soul, Good)
- Cleric (Grave Domain)
- Druid (Circle of the Land, Arctic)
- Cleric (Death Domain)
- Blessed Warrior
- Bard (Magical Secrets)
- Sorcerer (Divine Soul, Good)
- Artificer
- Cleric
- Temple Initiate
- Druidic Warrior
- Field Medic
- Artificer Initiate
- Cleric (Nature Domain)
Sources
Player’s Handbook (2024) p. 318. Available in the SRD and the Free Rules (2024)