Springheel

cantrip, Transmutation

  • Casting time: 1 Bonus Action
  • Range: Self
  • Components: V
  • Duration: 1 round

You flood magic into your legs, allowing you to bound high into the air. Until the start of your next turn, the distance of your Long and High Jumps increases by 10 feet (this extra distance costs movement as normal), and you suffer no penalty from making a standing jump.

References:

Sources

Valda’s Spire of Secrets (2024) p. 0