Word of Terror
2nd-level, Enchantment
- Casting time: 1 Bonus Action
- Range: 30 feet
- Components: V
- Duration: 1 round
You recite a word of fear to a creature you can see within range, which makes a Wisdom saving throw. On a failed save, the target takes 2d6 Psychic damage and has the Frightened condition until the end of your next turn. On a successful save, it takes half as much damage only.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2.
References:
Sources
Valda’s Spire of Secrets (2024) p. 0