Slippery Ice
Wilderness Hazard
Slippery ice is difficult terrain. When a creature moves onto slippery ice for the first time on a turn, it must succeed on a DC 10 Dexterity (Acrobatics) check or fall prone.
Sources
Dungeon Master’s Guide p. 110
| aliases | Slippery Ice |
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Wilderness Hazard
Slippery ice is difficult terrain. When a creature moves onto slippery ice for the first time on a turn, it must succeed on a DC 10 Dexterity (Acrobatics) check or fall prone.
Dungeon Master’s Guide p. 110