publish: true
aliases:

  • Giant Hyena
    created: 2026-03-09T12:15:34.097-04:00
    modified: 2026-03-09T12:15:34.097-04:00
    published: 2026-03-09T12:15:34.097-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/mm
  • ttrpg-cli/monster/cr/1
  • ttrpg-cli/monster/environment/desert
  • ttrpg-cli/monster/environment/forest
  • ttrpg-cli/monster/environment/grassland
  • ttrpg-cli/monster/environment/hill
  • ttrpg-cli/monster/size/large
  • ttrpg-cli/monster/type/beast
    cssclasses:
  • json5e-monster
    obsidianUIMode: preview

Giant Hyena

Source: Monster Manual p. 326. Available in the SRD and the Basic Rules (2014)

title: Giant Hyena
![](Mechanics/CLI/bestiary/beast/token/giant-hyena.webp#token)
*Large beast, Unaligned*
 
- **Armor Class** 12 
- **Hit Points** 45 (`6d10 + 12`) 
- **Speed** 50 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|16 (+3)|14 (+2)|14 (+2)| 2 (-4)|12 (+1)| 7 (-2)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** [Perception](Mechanics/CLI/rules/skills.md#Perception) +3
- **Senses** passive Perception 13
- **Languages** —
- **Challenge** 1
 
## Traits
 
***Rampage.*** When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.
 
## Actions
 
***Bite.*** *Melee Weapon Attack:* `+5` to hit, reach 5 ft., one target. *Hit:* 10 (`2d6 + 3`) piercing damage.

Environment

grassland, forest, hill, desert