publish: true
aliases:
- Godsworn
created: 2026-03-09T12:15:34.016-04:00
modified: 2026-03-09T12:15:34.016-04:00
published: 2026-03-09T12:15:34.016-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/subclass/warden/godsworn
cssclasses: - json5e-class
obsidianUIMode: preview
Godsworn
Warden: Subclass Feature
Source: Valda’s Spire of Secrets (2024)
Class and Feature Progression
Level PB Features 1st +2 2nd +2 3rd +2 Godsworn 4th +2 5th +3 6th +3 Benediction 7th +3 8th +3 9th +4 10th +4 Selfless Survival 11th +4 12th +4 13th +5 14th +5 15th +5 16th +5 17th +6 Sainted Mantle 18th +6 19th +6 20th +6
Wield Divine Power to Protect the Weak
The whispers of gods, the ringing of bells, and the meter of hymns called you, compelling you to swear an oath of protection. With your blade, you defend temples, holy sites, and other sacred ground, and with your shield, you protect pilgrims as they make their grand journeys. Your purpose is grander than just one life, and you look forward to seeing what designs the gods have set on your travels.
Subclass Features
Anointed Block (Level 3)
When you use the Block option of your Guardian Tactics, the chosen ally adds 1d4 to attack rolls and saving throws it makes while within 5 feet of you until the start of your next turn.
Divine Mandate (Level 3)
Your oath of protection grants you the following benefits.
Cantrips. You learn two cantrips of your choice from the Cleric spell list. Wisdom is your spellcasting ability for these spells.
Doctrine. You gain proficiency in the Religion skill. Additionally, you gain a bonus to checks using this skill equal to your Constitution modifier (minimum bonus of +1).
Radiant Resistance. You gain Resistance to Radiant damage.
Benediction (Level 6)
You can cast any of the following spells once without a spell slot: Daylight, Lesser Restoration, Sanctuary, and Zone of Truth. Wisdom is your spellcasting ability for the spells you cast with this feature. Once you cast a spell using this feature, you regain the ability to cast it in this way when you finish a Long Rest.
Selfless Survival (Level 10)
When a creature you can see within 30 feet of yourself is reduced to 0 Hit Points and not killed outright, you can expend the use of your Survive to prevent its demise.
The creature drops to 1 Hit Point instead and regains a number of Hit Points equal to twice your Warden level.
Sainted Mantle (Level 17)
You can wreathe yourself in divine protection. As a Bonus Action, you can gain the benefits below for 1 minute or until you choose to end them (no action required). Once you use this feature, you can’t use it again until you finish a Short or Long Rest.
Radiant Regeneration. At the start of each of your turns, you regain Hit Points equal to half your Warden level plus your Constitution modifier.
Spirit Guardians. As a part of the Bonus Action you take to use this feature, you cast Spirit Guardians without a spell slot. When you cast it in this way, its duration is 1 minute and doesn’t require Concentration.