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  • Storm Sentinel
    created: 2026-03-09T12:15:34.059-04:00
    modified: 2026-03-09T12:15:34.059-04:00
    published: 2026-03-09T12:15:34.059-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/valdaspire24
  • ttrpg-cli/subclass/warden/storm-sentinel
    cssclasses:
  • json5e-class
    obsidianUIMode: preview

Storm Sentinel

Warden: Subclass Feature
Source: Valda’s Spire of Secrets (2024)

Class and Feature Progression

LevelPBFeatures
1st+2
2nd+2
3rd+2Storm Sentinel
4th+2
5th+3
6th+3Storm Wings
7th+3
8th+3
9th+4
10th+4Lightning Step
11th+4
12th+4
13th+5
14th+5
15th+5
16th+5
17th+6Stormlord
18th+6
19th+6
20th+6

Become Imbued with a Roaring Storm

Your call sounded like furious storm clouds and the flash of lightning. As a Storm Sentinel, you protect wayward sailors and coastal villages from the wrath of the tempests and the arrival of pirates and other raiders. From your fingertips, you deliver the awe of lightning and the roar of thunder, and with practice, you can fly among the squalls and rain thunderbolts from above.

Subclass Features

Thunderblast (Level 3)

When you use the Grasp option of your Guardian Tactics, each creature you choose within the Emanation takes 1d8 Lightning damage.

Seafarer (Level 3)

Your time on oceanbound voyages and attunement with the storm grants you the following benefits.

Flash from Above. Whenever you are outdoors, you can take a Magic action to conjure a harmless, but impressive, bolt of lightning or peal of thunder.

Storm Resistance. You have Resistance to your choice of Lightning or Thunder damage.

Swim Speed. You have a Swim Speed equal to your Speed.

Storm Wings (Level 6)

At the start of each of your turns, you can gain a Fly Speed equal to your Speed until the end of the current turn (no action required).

Lightning Step (Level 10)

As a Bonus Action, you can teleport inside a bolt of lightning to an unoccupied space you can see within 60 feet. Immediately before you teleport, each creature within 5 feet of the space you appear in makes a Dexterity saving throw (DC 8 plus your Strength or Dexterity modifier plus your Proficiency Bonus), taking 4d8 Lightning damage on a failed save or half as much damage on a successful one.

Once you use this feature, you can’t use it again until you finish a Short or Long Rest. You can also restore your use of it by expending a use of your Interrupt (no action required).

Stormlord (Level 17)

You can imbue yourself with the storm’s fury. As a Bonus Action, you can gain the benefits below for 1 minute or until you choose to end them (no action required). Once you use this feature, you can’t use it again until you finish a Short or Long Rest.

Call Lightning. As a part of the Bonus Action you take to use this feature, you cast Call Lightning without a spell slot. When you cast the spell in this way, its duration is 1 minute. On subsequent turns, you can replace one of your attacks with calling down lightning again.

Fly Speed. You gain a Fly Speed of 60 feet.

Improved Thunderblast. The damage of your Thunderblast increases to 3d8.