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aliases:

  • Tea Magic
    created: 2026-03-09T12:15:33.855-04:00
    modified: 2026-03-09T12:15:33.855-04:00
    published: 2026-03-09T12:15:33.855-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/valdaspire24
  • ttrpg-cli/subclass/witch/tea
    cssclasses:
  • json5e-class
    obsidianUIMode: preview

Tea Magic

Witch: Subclass Feature
Source: Valda’s Spire of Secrets (2024)

Class and Feature Progression

LevelPBFeatures
1st+2
2nd+2
3rd+2Tea Magic
4th+2
5th+3
6th+3Shapes and Omens
7th+3
8th+3
9th+4
10th+4Herbal Remedy
11th+4
12th+4
13th+5
14th+5As Foretold
15th+5
16th+5
17th+6
18th+6
19th+6
20th+6

Glimpse and Shape the Future Through Tea Leaves

Witches that practice Tea Magic learn to brew magically delicious and restorative tea, as well as to glimpse the future in their tea leaves. They are among the calmest and friendliest of Witches, at worst cranky (if forced to drink their tea in a hurry) or twitchy (after too much tea).

Subclass Features

Tea Spells (Level 3)

When you reach a Witch level specified in the Tea Spells table, you thereafter always have the listed spells prepared.

Tea Spells

Tasseography (Level 3)

You see glimpses of the future in tea leaves. As a Bonus Action, roll a d20 and record the number rolled. This is a fortelling roll. Before the start of your next turn, you can replace one D20 Test made by you or a creature you can see within 60 feet with this roll. You must choose to do so before the roll.

You can use this feature a number of times equal to your Charisma modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.

Tea Ceremony (Level 3)

You can magically conjure enough tea for you and up to six Allies whenever you take a Short or Long Rest. The Exhaustion level, if any, of a creature that drinks this tea decreases by 1.

Shapes and Omens (Level 6)

You can see deeper glimpses into the future through your tea leaves. When you finish a Long Rest, you can examine the shape of your tea leaves. The GM tells you a shape that hints at future events. For example, if you see a tower in your tea leaves, you might encounter a wizard on the following day. If you see a serpent, you might encounter a lair or a monster. When you encounter an event hinted at by your tea leaves, you gain Heroic Inspiration.

Herbal Remedy (Level 10)

When a creature drinks your tea as a part of your Tea Ceremony, it can gain one of the following benefits of its choice. Once it gains a benefit from this feature, it can’t do so again until it finishes a Long Rest.

Invigoration. The creature gains Temporary Hit Points equal to your Witch level.

Purification. The creature has Resistance to Poison damage and also has Advantage on saving throws it makes to avoid or end the Poisoned condition on itself. This benefit lasts until the creature finishes a Long Rest.

Restoration. The creature gains the benefits of either the Lesser Restoration or the Greater Restoration spell.

As Foretold (Level 14)

You regain all expended uses of your Tasseography feature when you roll Initiative.