publish: true
aliases:
- Capture
created: 2026-03-09T12:15:33.893-04:00
modified: 2026-03-09T12:15:33.893-04:00
published: 2026-03-09T12:15:33.893-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24extras
- ttrpg-cli/optional-feature/t
cssclasses: - json5e-feat
obsidianUIMode: preview
Capture
Prerequisites Level 10 Warmage (House of Go)
You gain the following formation:
Capture
You can use this formation when you and three or more Allies that don’t have the Incapacitated condition are adjacent to an enemy and surround it. You can determine this by placing an imaginary cube around the enemy. If you and your Allies are adjacent to each side of the cube, the creature is surrounded.
When you activate this formation, the enemy must make a Dexterity saving throw against your spell save DC or be enveloped by chains of magical force and have the Stunned condition for 1 minute. The Stunned target repeats the save at the end of each of its turns, ending the condition on itself and this formation on a success.
Once you use this trick, you can’t use it again until you finish a Short or Long Rest.
Sources
Valda’s Spire of Secrets Extras (2024)