publish: true
aliases:

  • Alarm
    created: 2026-03-09T12:15:33.930-04:00
    modified: 2026-03-09T12:15:33.930-04:00
    published: 2026-03-09T12:15:33.930-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/spell/class/artificer
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/ranger
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/feat/artificer-initiate
  • ttrpg-cli/spell/feat/magic-initiate/wizard-spells
  • ttrpg-cli/spell/feat/mark-of-warding
  • ttrpg-cli/spell/feat/ritual-caster
  • ttrpg-cli/spell/level/1st-level
  • ttrpg-cli/spell/optfeature/pact-of-the-tome
  • ttrpg-cli/spell/ritual
  • ttrpg-cli/spell/school/abjuration
  • ttrpg-cli/spell/subclass/abjurer
  • ttrpg-cli/spell/subclass/arcane-trickster
  • ttrpg-cli/spell/subclass/clockwork-sorcery
  • ttrpg-cli/spell/subclass/college-of-lore
  • ttrpg-cli/spell/subclass/eldritch-knight
  • ttrpg-cli/spell/subclass/house-of-bishops
  • ttrpg-cli/spell/subclass/oath-of-the-watchers
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Artificer
  • Bard
  • Bard (College of Lore)
  • Fighter (Eldritch Knight)
  • Paladin (Oath of the Watchers)
  • Ranger
  • Rogue (Arcane Trickster)
  • Sorcerer (Clockwork Sorcery)
  • Warmage (House of Bishops)
  • Wizard
  • Wizard (Abjurer)

Alarm

1st-level, Abjuration (ritual)

  • Casting time: 1 minute unless cast as a ritual
  • Range: 30 feet
  • Components: V, S, M (a bell and silver wire)
  • Duration: 8 hours

You set an alarm against intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot Cube. Until the spell ends, an alarm alerts you whenever a creature touches or enters the warded area. When you cast the spell, you can designate creatures that won’t set off the alarm. You also choose whether the alarm is audible or mental:

  • Audible Alarm. The alarm produces the sound of a handbell for 10 seconds within 60 feet of the warded area.
  • Mental Alarm. You are alerted by a mental ping if you are within 1 mile of the warded area. This ping awakens you if you’re asleep.

Classes: Artificer; Bard (College of Lore); Bard; Fighter (Eldritch Knight); Paladin (Oath of the Watchers); Ranger; Rogue (Arcane Trickster); Sorcerer (Clockwork Sorcery); Warmage (House of Bishops); Wizard (Abjurer); Wizard

Source: Player’s Handbook (2024) p. 239. Available in the SRD and the Free Rules (2024)