publish: true
aliases:
- Magic Daggers
created: 2026-03-09T12:15:33.910-04:00
modified: 2026-03-09T12:15:33.910-04:00
published: 2026-03-09T12:15:33.910-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/spell/class/warmage
- ttrpg-cli/spell/level/cantrip
- ttrpg-cli/spell/optfeature/pact-of-the-tome
- ttrpg-cli/spell/school/conjuration
- ttrpg-cli/spell/subclass/house-of-darts
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Warmage
- Warmage (House of Darts)
Magic Daggers
cantrip, Conjuration
- Casting time: 1 Action
- Range: 30 feet
- Components: V, S
- Duration: Instantaneous
With a flourish, you conjure two daggers composed of magical force and flick them at targets within range. You can throw the daggers at one target or multiple within range. Make a separate ranged spell attack roll for each dagger, dealing 1d6 Force damage on a hit. The daggers vanish after the attack.
Cantrip Upgrade. This spell creates an additional dagger and you make an additional attack when you reach level 5 (3 attacks), 11 (4 attacks), and 17 (5 attacks).
Classes: Warmage (House of Darts); Warmage
Source: Valda’s Spire of Secrets (2024) p. 0