publish: true
aliases:

  • Magic Daggers
    created: 2026-03-09T12:15:33.910-04:00
    modified: 2026-03-09T12:15:33.910-04:00
    published: 2026-03-09T12:15:33.910-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/valdaspire24
  • ttrpg-cli/spell/class/warmage
  • ttrpg-cli/spell/level/cantrip
  • ttrpg-cli/spell/optfeature/pact-of-the-tome
  • ttrpg-cli/spell/school/conjuration
  • ttrpg-cli/spell/subclass/house-of-darts
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Warmage
  • Warmage (House of Darts)

Magic Daggers

cantrip, Conjuration

  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: Instantaneous

With a flourish, you conjure two daggers composed of magical force and flick them at targets within range. You can throw the daggers at one target or multiple within range. Make a separate ranged spell attack roll for each dagger, dealing 1d6 Force damage on a hit. The daggers vanish after the attack.

Cantrip Upgrade. This spell creates an additional dagger and you make an additional attack when you reach level 5 (3 attacks), 11 (4 attacks), and 17 (5 attacks).

Classes: Warmage (House of Darts); Warmage

Source: Valda’s Spire of Secrets (2024) p. 0