publish: true
aliases:

  • Phantom Steed
    created: 2026-03-09T12:15:33.969-04:00
    modified: 2026-03-09T12:15:33.969-04:00
    published: 2026-03-09T12:15:33.969-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/feat/mark-of-passage
  • ttrpg-cli/spell/level/3rd-level
  • ttrpg-cli/spell/ritual
  • ttrpg-cli/spell/school/illusion
  • ttrpg-cli/spell/subclass/arcane-trickster
  • ttrpg-cli/spell/subclass/college-of-lore
  • ttrpg-cli/spell/subclass/eldritch-knight
  • ttrpg-cli/spell/subclass/house-of-bishops
  • ttrpg-cli/spell/subclass/illusionist
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Bard (College of Lore)
  • Fighter (Eldritch Knight)
  • Rogue (Arcane Trickster)
  • Warmage (House of Bishops)
  • Wizard
  • Wizard (Illusionist)

Phantom Steed

3rd-level, Illusion (ritual)

  • Casting time: 1 minute unless cast as a ritual
  • Range: 30 feet
  • Components: V, S
  • Duration: 1 hour

A Large, quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature’s appearance, and it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed.

For the duration, you or a creature you choose can ride the steed. The steed uses the Riding Horse stat block, except it has a Speed of 100 feet and can travel 13 miles in an hour. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends early if the steed takes any damage.

Classes: Bard (College of Lore); Bard; Fighter (Eldritch Knight); Rogue (Arcane Trickster); Warmage (House of Bishops); Wizard (Illusionist); Wizard

Source: Player’s Handbook (2024) p. 304. Available in the SRD and the Free Rules (2024)