publish: true
aliases:
- Phantom Steed
created: 2026-03-09T12:15:33.969-04:00
modified: 2026-03-09T12:15:33.969-04:00
published: 2026-03-09T12:15:33.969-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/feat/mark-of-passage
- ttrpg-cli/spell/level/3rd-level
- ttrpg-cli/spell/ritual
- ttrpg-cli/spell/school/illusion
- ttrpg-cli/spell/subclass/arcane-trickster
- ttrpg-cli/spell/subclass/college-of-lore
- ttrpg-cli/spell/subclass/eldritch-knight
- ttrpg-cli/spell/subclass/house-of-bishops
- ttrpg-cli/spell/subclass/illusionist
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Bard (College of Lore)
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Wizard
- Wizard (Illusionist)
Phantom Steed
3rd-level, Illusion (ritual)

- Casting time: 1 minute unless cast as a ritual
- Range: 30 feet
- Components: V, S
- Duration: 1 hour
A Large, quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature’s appearance, and it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed.
For the duration, you or a creature you choose can ride the steed. The steed uses the Riding Horse stat block, except it has a Speed of 100 feet and can travel 13 miles in an hour. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends early if the steed takes any damage.
Classes: Bard (College of Lore); Bard; Fighter (Eldritch Knight); Rogue (Arcane Trickster); Warmage (House of Bishops); Wizard (Illusionist); Wizard
Source: Player’s Handbook (2024) p. 304. Available in the SRD and the Free Rules (2024)