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  • Creating a Monster Stat Block; Monster Features
    created: 2026-03-09T12:15:34.379-04:00
    modified: 2026-03-09T12:15:34.379-04:00
    published: 2026-03-09T12:15:34.379-04:00
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Creating a Monster Stat Block; Monster Features

Source: Dungeon Master’s Guide p. 275

Monster Features

NameExample MonsterEffect on Challenge Rating
AggressiveOrcIncrease the monster’s effective per-round damage output by 2.
AmbusherDoppelgangerIncrease the monster’s effective attack bonus by 1.
AmorphousBlack pudding
AmphibiousKuo-toa
Angelic WeaponsDevaIncrease the monster’s effective per-round damage by the amount noted in the trait.
Antimagic SusceptibilityFlying sword
AvoidanceDemilichIncrease the monster’s effective AC by 1.
Blind SensesGrimlock
Blood FrenzySahuaginIncrease the monster’s effective attack bonus by 4.
Breath WeaponAncient black dragonFor the purpose of determining effective damage output, assume the breath weapon hits two targets, and that each target fails its saving throw.
BruteBugbearIncrease the monster’s effective per-round damage by the amount noted in the trait.
Chameleon SkinTroglodyte
Change ShapeAncient brass dragon
ChargeCentaurIncrease the monster’s damage on one attack by the amount noted in the trait.
CharmVampire
ConstrictConstrictor snakeIncrease the monster’s effective AC by 1.
Damage AbsorptionFlesh golem
Damage TransferCloakerDouble the monster’s effective hit points. Add one-third of the monster’s hit points to its per-round damage.
Death BurstMagminIncrease the monster’s effective damage output for 1 round by the amount noted in the trait, and assume it affects two creatures.
Devil SightBarbed devil
DiveAarakocraIncrease the monster’s effective damage on one attack by the amount noted in the trait.
EcholocationHook horror
Elemental BodyAzerIncrease the monster’s effective per-round damage by the amount noted in the trait.
EnlargeDuergarIncrease the monster’s effective per-round damage by the amount noted in the trait.
EtherealnessNight hag
False AppearanceGargoyle
Fey AncestryDrow
Fiendish BlessingCambionApply the monster’s Charisma modifier to its actual AC.
FlybyPeryton
Frightful PresenceAncient black dragonIncrease the monster’s effective hit points by 25% if the monster is meant to face characters of 10th level or lower.
GrapplerMimic
Hold BreathLizardfolk
Horrifying VisageBansheeSee Frightful Presence.
IlluminationFlameskull
Illusory AppearanceGreen hag
Immutable FormIron golem
Incorporeal MovementGhost
Innate SpellcastingDjinniSee step 13 under “Creating a Monster Stat Block.”
InscrutableAndrosphinx
InvisibilityImp
Keen SensesHell hound
Labyrinthine RecallMinotaur
LeadershipHobgoblin captain
Legendary ResistanceAncient black dragonEach per-day use of this trait increases the monster’s effective hit points based on the expected challenge rating: 1-4, 10 hp: 5-10, 20 hp: 11 or higher, 30 hp.
Life DrainWight
Light SensitivityShadow demon
Magic ResistanceBalorIncrease the monster’s effective AC by 2.
Magic WeaponsBalor
Martial AdvantageHobgoblinIncrease the effective damage of one attack per round by the amount gained from this trait.
MimicryKenku
Nimble EscapeGoblinIncrease the monster’s effective AC and effective attack bonus by 4 (assuming the monster hides every round).
Otherworldly PerceptionKuo-toa
Pack TacticsKoboldIncrease the monster’s effective attack bonus by 1.
ParryHobgoblin warlordIncrease the monster’s effective AC by 1.
PossessionGhostDouble the monster’s effective hit points.
PounceTigerIncrease the monster’s effective damage for 1 round by the amount it deals with the bonus action gained from this trait.
Psychic DefenseGithzerai monkApply the monster’s Wisdom modifier to its actual AC if the monster isn’t wearing armor or wielding a shield.
RampageGnollIncrease the monster’s effective per-round damage by 2.
ReactiveMarilith
Read ThoughtsDoppelganger
RecklessMinotaur
Redirect AttackGoblin boss
ReelRoper
RegenerationTrollIncrease the monster’s effective hit points by 3 × the number of hit points the monster regenerates each round.
RejuvenationLich
RelentlessWereboarIncrease the monster’s effective hit points based on the expected challenge rating: 1-4, 7 hp: 5-10, 14 hp: 11-16, 21 hp: 17 or higher, 28 hp.
Shadow StealthShadow demonIncrease the monster’s effective AC by 4.
ShapechangerWererat
Siege MonsterEarth elemental
SlipperyKuo-toa
SpellcastingLichSee step 13 under “Creating a Monster Stat Block.”
Spider ClimbEttercap
Standing LeapBullywug
SteadfastBearded devil
StenchTroglodyteIncrease the monster’s effective AC by 1.
Sunlight SensitivityKobold
Superior InvisibilityFaerie dragonIncrease the monster’s effective AC by 2.
Sure-FootedDao
Surprise AttackBugbearIncrease the monster’s effective damage for 1 round by the amount noted in the trait.
SwallowBehirAssume the monster swallows one creature and deals 2 rounds of acid damage to it.
TeleportBalor
Terrain CamouflageBullywug
TunnelerUmber hulk
Turn ImmunityRevenant
Turn ResistanceLich
Two HeadsEttin
Undead FortitudeZombieIncrease the monster’s effective hit points based on the expected challenge rating: 1-4, 7 hp: 5-10, 14 hp: 11-16, 21 hp: 17 or higher, 28 hp.
WebGiant spiderIncrease the monster’s effective AC by 1.
Web SenseGiant spider
Web WalkerGiant spider
Wounded FuryQuaggothIncrease the monster’s damage for 1 round by the amount noted in the trait.
^monster-features