Magic Missile
1st-level, Evocation

- Casting time: 1 Action
- Range: 120 feet
- Components: V, S
- Duration: Instantaneous
You create three glowing darts of magical force. Each dart strikes a creature of your choice that you can see within range. A dart deals 1d4 + 1 Force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.
Using a Higher-Level Spell Slot. The spell creates one more dart for each spell slot level above 1.
References:
- Wizard
- Witch (Red Magic)
- Aberrant Dragonmark
- Artificer (Armorer)
- Boon of Siberys (Sorcerer Spell)
- Fighter (Eldritch Knight)
- Wizard (Evoker)
- Magic Initiate (Wizard Spells)
- Bard (Magical Secrets)
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Sorcerer
- Bard
- Artificer (Armorer)
- Warden (Drake-Blooded)
- Rogue (Arcane Trickster)
- Bard (College of Lore)
Sources
Player’s Handbook (2024) p. 295. Available in the SRD and the Free Rules (2024)