publish: true
aliases:
- Boar
created: 2026-03-09T12:15:33.946-04:00
modified: 2026-03-09T12:15:33.946-04:00
published: 2026-03-09T12:15:33.946-04:00
tags: - ttrpg-cli/compendium/src/5e/xmm
- ttrpg-cli/monster/cr/1-4
- ttrpg-cli/monster/environment/forest
- ttrpg-cli/monster/environment/grassland
- ttrpg-cli/monster/environment/hill
- ttrpg-cli/monster/size/medium
- ttrpg-cli/monster/type/beast
cssclasses: - json5e-monster
obsidianUIMode: preview
Boar
Source: Monster Manual (2024) p. 350, Player’s Handbook (2024) p. 347. Available in the SRD and the Free Rules (2024)

Animals
Use these stat blocks to represent the creatures they’re named for or other similar creatures. For example, the Panther stat block can also represent a mountain lion, while the Giant Goat stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
Gallery



title: Boar

*Medium beast, Unaligned*
- **Armor Class** 11
- **Hit Points** 13 (`2d8 + 4`)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|13 (+1)|11 (+0)|14 (+2)| 2 (-4)| 9 (-1)| 5 (-3)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** passive Perception 9
- **Languages** —
- **Challenge** 1/4
## Traits
***Bloodied Fury.*** While [Bloodied](Mechanics/CLI/rules/conditions.md#Bloodied), the boar has [Advantage](Mechanics/CLI/rules/variant-rules/advantage-xphb.md) on attack rolls.
## Actions
***Gore.*** *Melee Attack Roll:* `+3`, reach 5 ft. *Hit:* 4 (`1d6 + 1`) Piercing damage. If the target is a Medium or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (`1d6`) Piercing damage and has the [Prone](Mechanics/CLI/rules/conditions.md#Prone) condition.Environment
forest, grassland, hill