publish: true
aliases:

  • Panther
    created: 2026-03-09T12:15:33.968-04:00
    modified: 2026-03-09T12:15:33.968-04:00
    published: 2026-03-09T12:15:33.968-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xmm
  • ttrpg-cli/monster/cr/1-4
  • ttrpg-cli/monster/environment/forest
  • ttrpg-cli/monster/environment/grassland
  • ttrpg-cli/monster/environment/hill
  • ttrpg-cli/monster/size/medium
  • ttrpg-cli/monster/type/beast
    cssclasses:
  • json5e-monster
    obsidianUIMode: preview

Panther

Source: Monster Manual (2024) p. 366, Player’s Handbook (2024) p. 354. Available in the SRD and the Free Rules (2024)
A druid calls on animals o...

Animals

Use these stat blocks to represent the creatures they’re named for or other similar creatures. For example, the Panther stat block can also represent a mountain lion, while the Giant Goat stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.

Aquatic animals swim along...
Inhabitants of the rain fo...

title: Panther
![](Mechanics/CLI/bestiary/beast/token/panther-xmm.webp#token)
*Medium beast, Unaligned*
 
- **Armor Class** 13 
- **Hit Points** 13 (`3d8`) 
- **Speed** 50 ft., climb 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|14 (+2)|16 (+3)|10 (+0)| 3 (-4)|14 (+2)| 7 (-2)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** [Perception](Mechanics/CLI/rules/skills.md#Perception) +4, [Stealth](Mechanics/CLI/rules/skills.md#Stealth) +6
- **Senses** [Darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 60 ft., passive Perception 14
- **Languages** —
- **Challenge** 1/4
 
## Actions
 
***Rend.*** *Melee Attack Roll:* `+5`, reach 5 ft. *Hit:* 6 (`1d6 + 3`) Slashing damage.
 
## Bonus Actions
 
***Nimble Escape.*** The panther takes the [Disengage](Mechanics/CLI/rules/actions.md#Disengage) or [Hide](Mechanics/CLI/rules/actions.md#Hide) action.

Environment

forest, grassland, hill