publish: true
aliases:

  • Giant Badger
    created: 2026-03-09T12:15:33.872-04:00
    modified: 2026-03-09T12:15:33.872-04:00
    published: 2026-03-09T12:15:33.872-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xmm
  • ttrpg-cli/monster/cr/1-4
  • ttrpg-cli/monster/environment/forest
  • ttrpg-cli/monster/size/medium
  • ttrpg-cli/monster/type/beast
    cssclasses:
  • json5e-monster
    obsidianUIMode: preview

Giant Badger

Source: Monster Manual (2024) p. 354, Player’s Handbook (2024) p. 350. Available in the SRD and the Free Rules (2024)

Animals

Use these stat blocks to represent the creatures they’re named for or other similar creatures. For example, the Panther stat block can also represent a mountain lion, while the Giant Goat stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.

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title: Giant Badger
![](Mechanics/CLI/bestiary/beast/token/giant-badger-xmm.webp#token)
*Medium beast, Unaligned*
 
- **Armor Class** 13 
- **Hit Points** 15 (`2d8 + 6`) 
- **Speed** 30 ft., burrow 10 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|13 (+1)|10 (+0)|17 (+3)| 2 (-4)|12 (+1)| 5 (-3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** [Perception](Mechanics/CLI/rules/skills.md#Perception) +3
- **Senses** [Darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 60 ft., passive Perception 13
- **Damage Resistances** poison
- **Languages** —
- **Challenge** 1/4
 
## Actions
 
***Bite.*** *Melee Attack Roll:* `+3`, reach 5 ft. *Hit:* 6 (`2d4 + 1`) Piercing damage.

Environment

forest