publish: true
aliases:
- Exterminator
created: 2026-03-09T12:15:33.906-04:00
modified: 2026-03-09T12:15:33.906-04:00
published: 2026-03-09T12:15:33.906-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/subclass/investigator/exterminator
cssclasses: - json5e-class
obsidianUIMode: preview
Exterminator
Investigator: Subclass Feature
Source: Valda’s Spire of Secrets (2024)
Class and Feature Progression
Level PB Features 1st +2 2nd +2 3rd +2 Exterminator 4th +2 5th +3 6th +3 Monster Slayer 7th +3 8th +3 9th +4 10th +4 Silvered Edge 11th +4 12th +4 13th +5 14th +5 Killer Instinct 15th +5 16th +5 17th +6 18th +6 19th +6 20th +6
Slay Vampires, Werewolves, and Other Terrible Creatures
An Exterminator suffers no monster to live. Trained in the art of slaying Aberrations, Fiends, and Undead, you stand against evil where others falter, and draw your blade before others recognize a threat. Grand schemes and plots are less important than retribution against monsters which stalk the night, and your thirst for such retribution is unquenchable. There is always another werewolf to be slain, another vampire to be staked, another demon to be banished; people rarely thank you, but you find satisfaction enough in your work.
Subclass Features
Silvered Shield (Level 3)
Your monster hunting experience grants you the following benefits.
Armor Training. You have training with Medium armor and Shields.
Intelligent Defense. While wearing Medium armor, you can add your Intelligence, instead of Dexterity, to your Armor Class.
Trinkets (Level 3)
You can use the following trinkets.
Consecrated Whetstone. As a Bonus Action, you can cast Magic Weapon once without a spell slot or components.
Gilded Dragon Scale. As a Bonus Action, choose Acid, Cold, Fire, Force, Lightning, Poison, or Thunder damage. You gain Resistance to the chosen damage type for 1 minute.
Mimic-Tooth Necklace. When you hit a creature with an attack using a weapon, you can take a Bonus Action to deal an extra 2d8 Acid damage to the creature.
Monster Slayer (Level 6)
As a Bonus Action, you can make one attack with a weapon or an Unarmed Strike.
You can use this feature a number of times equal to your Intelligence modifier (minimum of once). You regain one expended use when you finish a Short Rest, and you regain all expended uses when you finish a Long Rest.
Silvered Edge (Level 10)
Your monster-killing expertise grants you the following benefits.
Flexible Mastery. When you attack with a weapon whose mastery property you can use, you can replace that property with the Sap or Vex property for that attack.
Supernatural Strikes. Whenever you deal damage with a weapon, it can deal your choice of Force damage or its normal damage type.
Killer Instinct (Level 14)
You can use your Exploit Weakness twice on your turn, but can’t use it against the same target more than once.