Summary
Events
At bruce’s manor
Roz’s Conversation with Jimmothy
- Roz sets Jimmothy upright and knocks to wake him up
- He does a d100 check and rolls a 12
- The face animates
- “Have you considered the offer?” (in a deep voice; some god from earlier session)
- Roz hasn’t decided yet on the offer
- The eyes shrink and it becomes Jimmothy again
- Roz punches him right below the eye (hurting himself)
- They discuss wanting to be on the same page
- Jimmothy does not trust the lycanthropes (Ferrar, Thompson, etc)
- We then reconvene and agree to buy some real estate to start a tavern/bastion
At the real estate place
- It is a dark, gloomy day
- It probably will rain today
- We enter a simple home with an office inside
- A broad in the shoulders, beer-belly-filled, patchy beard-having halfling man is sitting at the desk
- He is short, sitting in a tall chair to look taller
- His name is Rod
- We discuss buying property
- He is playing hardball (negotation wise)
- Each tavern comes with a bastion and optinoal bastion
- Prices (just to build the building) is:
- poor (50k, 60 people max)
- moderate (100k, 400-500 people max)
- elite (250k; 1000-1200 people max)
- There are also tiers of furnishings
- Monthly costs for food/drink tiers:
- 1000g/month
- 5k/month
- 10k/month
- Teleportation circle
- a normal teleportation circle to tp to/from
- a nicer teleportation circle with 3 crystals to return us
- buttons on rings to click any time to return
- Staff costs are the same items
- We decode on small/poor building, but with elite furnishings
- We go look at a property
At the Starlight Inn
- Cal negotiates for us
- Raelor finds a tunnel nit he shed leading towards probably the hag lair
- Theodore casts Detect Magic, finding transmutation magic everywhere
- Roz casts Dispel Magic on a stool and everything begins shifting
- The stool becomes a tooth
- It becomes clear we are in the mouth of some huge mimic
- Yharov kicks the door down and we narrowly escape
- We fight and kill it
Back at the real estate place
- He offers a 10% discount for us to buy the destroyed property
- We choose:
- “poor” size (50k)
- “elite” furnishings (85k)
- “moderate” food/drink (5k/mo)
- “elite” servers (10k/mo)
- a bastion (4 possible facilities and 7 rooms, a living room, kitchen, storage room)
- arcane study, library, garden, and armory
- A basement (provides storage, we can later put teleportation circle here, etc)
- We agree to pay 6 months of food/servers upfront (80k)
- Total cost is 225k after our 10% discount (and free arcane study because Rod is scared of us)
- It will take ~1 month (one story arc however long that is) to build
- We decide to name it “Tale’s End
- We expect 750g/week from the food/drink
- 3375/week total including facilities’ income (13500/mo)
- Our income multiplier is 4.5x (based on our reputation)
- It maxes at 10x, going up with reputation and quality of food/drink
- He gives us a contract
- If we miss a food payment, they charge us more going forward
- Bastion facilities’ workers are not included with the above costs
- Total cost: 225k gold
- He hands us each a deed
Next steps
- We discuss our next steps
- Theratina admitted she spoke with Thompson this morning
- “In her head” (probably Sending)
- She knows he is bad; worse then Ferrar
- She wants us to go after him (and kill him)
- First, we decide to speak with Ferrar
At the Arena
- We knock at the door and Bruce opens the door
- Bruce goes to get snacks while we wait for Ferrar to arrive
- In the room we see:
- Ideas for future fights that Ferrar wrote (he wants to bet on us again)
- Direct map path
- Deed to a flying airship that he owns
- Ferrar tells us that if Thompson dies, Ferrar becomes stronger
- Similarly, if Ferrar dies, all of Glasscap Grove would fall under Thompson’s rulership
- Ferrar claims he is willing to watch his brother die, but can’t bring himself to do so himself
- When asked if he ever worked with his brother, he describes what sounds like Ned Grindledark
- He described him as some crazy, noble-looking guy who wanted to create a supersoldier
- When prompted, he thinks it was Ned
- He said they were using books of heroes as references
- One such book was in Halcov Thunder: The Kingdom of Grundov Khaz
- The Champions of Evermore
- He offers to bring us to Thompson via his airship
- We get on his airship and arrive on the north end of The Border City within a day
At the Border City
- It is uncomfortably quiet; nobody is around despite it being daytime
- Theratina is visibly scared
- “I think we should leave”
- “I know something really bad is about to happen”
- We tell Ferrar that she is usually right about these things
- He agrees we should leave
- Thompson walks out of one of the buildings, whistling
- In both of his hands are bloodied heads
- He tosses them on the ground
- Ferrar tosses the keys back to Raelor and approaches Thompson
- His hands are extended to claws, implying he will fight
- High survival rolls imply there are truly no traps (besides Thompson)
- Thompson stabs Ferrar with the Knife we are seeking and he turns to stone
- He leaves the knife inside him and approaches us
- We still have the option to leave
- We stay and fight him
- At a critical point in the fight, Theratina’s eyes turn dark red
- She begins to rapidly stab with the silver knife (3 times in one turn)
- She cuts off his hand
- The dagger returns to Thompson’s hand and he vanishes in a dark cloud of smoke
- We notice that Thompson’s blood is purple
- We test the hypothesis by dropping it on a plant
- We go into some buildings and see every single person here torn apart, limb by limb
- There is one 2 year old child that survived
- Ferrar says we can take his ship
- We plan to use his hand to find him
- We take his airship to Vel Rau’dan